synthesizers.synth_workers.scene_synthesizer module#

Defines Scene Synthesizer class which is responsible for scene loading.

class synthesizers.synth_workers.scene_synthesizer.SceneSynthesizer(class_name: str, scenario_owner: str, scene_path: str)#

Bases: BaseSynthesizer

Defines Scene Synthesizer class which is responsible for scene loading.

_scene_node#

Scene stage node.

Type:

og.Node, but can’t be used as annotation

scene_path#

Path of a USD scene to be loaded inside OV Nucleus.

Type:

str

__call__(camera_setup: List[str]) None#

With this magic function, a command is executed.

Parameters:

camera_setup (List[str]) – List of camera primitive paths in for the camera setup. It can contain more than one camera, e.g. stereo camera or more complicated camera rigs.

__init__(class_name: str, scenario_owner: str, scene_path: str) None#
Parameters:
  • class_name (str) – Synthesizer name given by user in the config.

  • scenario_owner (str) – Name of owning Scenario.

  • scene_path (str) – Path of a USD scene to be loaded inside OV Nucleus.

_load_from_nucleus() Any#

Loads the scene from OV Nucleus server.

Returns:

Reference to the scene node.

Return type:

og.Node, but can’t be used as annotation

get_prims() List[str]#

Returns paths in stage to Synthesizer’s created prims.

Returns:

List of stage prim paths.

Return type:

List[str]

register_synthesizers_prims(synthesizer_workers: Dict[str, BaseSynthesizer]) None#

Allows an access to other Synthesizer’s prims if needed.

Parameters:

synthesizer_workers (Dict[str, BaseSynthesizer]) – Dict of all Synthesizers.

Returns (None):